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Anti-Jank! | Avoiding Jank in VR, MR and AR
What to know about achieving 'Smooth Usability' for a superior user experience in Spatial AR, MR, and VR
Designing Realities
Jed Ashforth
18 min read
Thoughts on PSVR2's User Experience 1
An appraisal from PSVR1’s Immersive Experience Specialist Part 1 | First Impressions and Hardware features As someone who worked...
Thoughts & Concepts
Jed Ashforth
12 min read
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