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Articles & Posts
Insights, articles and case studies


Why Designing for XR is Illusionism on Hard Mode
XR design steps up the illusionist tradition of not just fooling the audience, but encouraging them to fool themselves.

Jed Ashforth
13 min read


XR Expectations | A Symphony of Senses
Part 2 | Learn why the easiest things to do in real-life are often the hardest to pull off in XR experiences.

Jed Ashforth
7 min read


XR Expectations | Users expect the expected
Part 1 | Learn why giving the immersive user exactly what they expect is the key to surprising them.

Jed Ashforth
6 min read
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